Position: Aerospace Engineer II
September 2025 - January 2026
Location: Melbourne, FL
Worked in an agile environment using Jira and bitbucket, as well as using GIT for source control.
Developing a high-fidelity 6-DoF model of the Griffon Aerospace Valiant aircraft for development and validation.
Served as the lead Aerospace engineer on the simulator, working closely with other engineering disciplines.
Modeling vehicle environment effects including atmosphere, gravity, and Earth’s magnetic field, along with aerodynamics, propulsion, and control surfaces.
Integrated PX4 autopilot and QGroundControl with Simulink to enable hardware-in-the-loop (HIL) testing, software-in-the-loop (SIL) testing, and evaluation of Guidance, Navigation, and Control Algorithms (GNC).
Supported Design and Implementation of a UDP interface for sending and receiving data to Unity (Visualizer) and the Flight Management Unit (FMU) to perform HIL testing.
Supported integration of the 6-DoF simulator with the FMU (PX4) and Visualizer.
Reviewed customer Aerodynamics data and processed into simulator.
Position: Aerospace Engineer I
May 2024 - September 2025
Location: Melbourne, FL
Leading the technical development of HEKA Link, a digital twin, 6-Degree Freedom (6-DoF) flight simulator capable of simulating different aircraft types (fixed-wing, rotorcrafts, missiles) in various flight regimes (subsonic, supersonic, hypersonic).
Created a physics model to simulate the real-life performance of a vehicle using Earth-Centered Earth-Fixed (ECEF) coordinate system equations of motion with quaternions, high fidelity models for the environment (atmosphere, wind, gravity, magnetic field), Computational Fluid Dynamics (CFD) aerodynamic data, and actuator plant models.
Developing Guidance, Navigation, and Control (GNC) algorithms for fixed-wing Unmanned Ariel Vehicles (UAV’s), which include sensor fusion and filtering using an Extended Kalman Filter, guidance logic for waypoint following, control loops for stabilization, trajectory tracking, and algorithms for actuator dynamics and control surface mixing.
Developed a mission planner app that generates trajectory data based off user waypoints, and feeds mission data into the HEKA Link GNC system.
Assisted with the development of the HEKA Link Visualizer in Unity. Responsible for creating a UDP link in Simulink to send state data to Unity to visualize the vehicles’ mission and performance.
Assisting with the development of the HEKA Link Validation Unit, which is used to validate system requirements for a desired vehicle. Responsible for some stand design and embedded systems for servos and stepper motors.
Developed a rapid prototype instrument, called Goldilox box, for pilots to know the correct altitude, velocity, heading, and latitude and longitude to deploy a payload using a Raspberry Pi 4, an IMU, and a GPS.
Assisted with design of a quadcopter drone, redesigning the body for maximum payload volume, organized avionics hardware and wiring while keeping a slim profile, and redesigning the landing gears to withstand harder landings.
Position: Aerospace & Mechanical Engineering Intern
May 2024 - June 2024
Location: Melbourne, FL
Leading the technical development of HEKA Link, a digital twin, 6-DoF flight simulator capable of simulating different aircraft types (fixed-wing, rotorcrafts, missiles) in various flight regimes (subsonic, supersonic, hypersonic).
Created a physics model to simulate the real-life performance of a vehicle using ECEF equations of motion with quaternions, high fidelity models for the environment (atmosphere, wind, gravity, magnetic field), CFD aerodynamic data, and actuator plant models.
Developing GNC algorithms for fixed-wing UAV’s, which includes sensor fusion and filtering using an Extended Kalman Filter, guidance logic for waypoint following, control loops for stabilization, trajectory tracking, and algorithms for actuator dynamics and control surface mixing.
Developed a mission planner app that generates trajectory data based off user waypoints, and feeds mission data into the HEKA Link GNC system.
Assisted with the development of the HEKA Link Visualizer. Responsible for creating a UDP link in Simulink to send state data to Unity to visualize the vehicles’ mission and performance.
Assisting with the development of the HEKA Link Validation Unit, which is used to validate system requirements for a desired vehicle. Responsible for some stand design and embedded systems for servos and stepper motors.